rcmds.assign
assign.lore_and_display_names
assign.durability
/assign add
allows for commands to be “assigned” to items. If the command is run while holding an item, clicking with
that item will execute the command. The [command]
argument should not contain the first /
of a command.
/assign add
also allows for chat messages to be “assigned” to items, as well. A chat message should be prefixed with
c:
when being used for the [command]
argument.
assign.lore_and_display_names
and assign.durability
can be set to determine whether the command will
differentiate between items with different display names (and lore) and different durabilities.
/assign add jump
- This will assign /jump
to the item in the player’s hand, allowing them to click and teleport
to the block he is looking at.
/assign add c:Hello!
- This will assign the chat message Hello!
to the item in the player’s hand, allowing them
to click and say Hello!
.
/assign list
- This will return the current commands/messages assigned to the item in the player’s hand.
/assign remove 1
- This will remove the command/message in slot 1
of the item in the player’s hand.
/assign
- This will remove all the commands/messages assigned of the item in the player’s hand.